Asus' ROG Swift PG278Q G-Sync monitor reviewed
Everything is awesome when you're part of a team
We've been excited about Nvidia's G-Sync technology for nearly a year, since the firm first unveiled the concept to the world at a press event last fall. The basic idea—letting the graphics card tell the display to update itself when the next frame of animation is ready—is simple yet revolutionary. Getting rid of the fixed display refresh interval had an immediate, dramatic impact in those initial demos at Nvidia's announcement.
We liked G-Sync just as well once we got to spend time with it in pre-production form early this year. Heck, I kind of fell down the rabbit hole while testing it and wound up spending way too much time just, you know, playing games.
That said, the first G-Sync monitor we tested was by no means ready for prime time. The variable refresh rates worked, sure, but other basic display functions, like on-screen menus and color dithering to prevent banding, weren't implemented yet. Getting that stuff together—and refining the operation of G-Sync to be as widely compatible as possible—has taken the better part of 2014.
Lien: grossiste en ligne homme
We liked G-Sync just as well once we got to spend time with it in pre-production form early this year. Heck, I kind of fell down the rabbit hole while testing it and wound up spending way too much time just, you know, playing games.
That said, the first G-Sync monitor we tested was by no means ready for prime time. The variable refresh rates worked, sure, but other basic display functions, like on-screen menus and color dithering to prevent banding, weren't implemented yet. Getting that stuff together—and refining the operation of G-Sync to be as widely compatible as possible—has taken the better part of 2014.
Lien: grossiste en ligne homme
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